Episode 424 - Rise

Release Date: June 24, 2023

Download:  Enhanced  | MP3

Running Time:   42 min

Subscribe:  Enhanced  | MP3 | RSS

In Rise, you are responsible for the economic and social development of a city. Here, you can dive into Politics, Industry, and Banking. Or, you might encourage development in Culture and Schools. Be sure of this: each choice you make will ripple across the whole city. Can you look far enough ahead to avoid unintended results?

Rise forces us to live in a world where our actions have consequences, both good and bad. Advancing in banking will make you money–and may drive the people into the streets. Pushing up the Industry track will earn points, and degrade the Environment.

The remedy for these is to push ahead with advances in Education and Culture. Your goal isn’t to make more money (although money will help). It isn’t to make more stuff. Your goal is to make stuff better for everyone.

 

Rise

Designer: Remo Conzadori & Marco Pranzo

Artist: Christian Opperer

Publisher: dlp GamesCapstone Games | BGG Entry

2-4 players  1 hour  ages 10+   MSRP $54.95

Time to teach/learn:  15 minutes

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Interstitial music credits include:

As I Rise  | by Fruit Bats | the song

Rise | by Eddie Vedder | the song

Rise | by Public Image Ltd. | the song

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