Enoch Fryxelius chats about Wilderness, a hand-crafted board game of survival and strategy built and designed by his brothers.
Designer Max Valembois chats about Baby Boom, a light strategy dice game where the dice are never rolled.
A chat with designer Michel Baudoin about Space Maze. Maneuver your team of colorful wooden aliens to recover an ancient relic buried in an ever-changing maze.
Ted Alspach chats about the latest greatest games from Bezier, including Mutant Meeples, Tiebreaker, and Ultimate Werewolf: Artifacts.
2011 Spiel des Jahres Winner Susan McKinley Ross talks about her experience winning gaming's prestigious award for Qwirkle.
Game designer Christophe Boelinger talks about his new abstract strategy game Sarena, plus a variety of other game related topics.
We learn about Shitenno, a new game from Ludonaute, set in feudal Japan.
A chat with Rudolf Rühle, President of the European Society of Board Game Collectors and a tour of their Cars & Games exhibit.
We chat with designer Vlaada Chvatil about his newest title, Dungeon Petz from Czech Games Editions.
Wine, water, and garbage! A talk with designer Gil d'Orey about three new games from Portugal: Vintage, Agua, and Lixo.