Episode 42: Yo! Hemp Chicken
42: Yo! Hemp Chicken
Release Date: November 12, 2007
Running Time: 101 min.
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Baby needs a new pair of shoes. We build a casino empire in Vegas Showdown and climb the long ladder from Hemp Chicken to Dragon in the modern card classic Tichu.
News & Notes: Mayfair Games Price Floor, Kingsburg
The List: Tichu, Vegas Showdown
Name That Game: Win Archaeology from Adventureland Games & Vegas Showdown from Time Well Spent
Backshelf Spotlight: Pueblo, Craps
Truckloads of Goober: Klondike
Game Sommelier: Five games for a library to get people interested in games
Mail Bag: Sommelier response, Nomic, game length, Das Spiel for Dave
Complete Show Notes continue after the break.
Game News & Notes
Emboldened by a Supreme Court decision handed down earlier this year, Mayfair Games, publisher of Settlers of Catan and many others, has informed its distributors and retailers that it will no longer allow businesses to sell its games for less than 20% below MSRP. We have a small discussion here on our forums but there is a wider (and meaner) roundtable over at Board Game Geek.
In Kingsburg players are Lords sent from the King to administrate frontier territories. The game takes place over five years, a total of 20 turns. In every year there are 3 production seasons for collecting resources, building structures, and training troops. Every fourth turn is the winter, in which all the players must fight an invading army. Each player must face the invaders, so this is not a cooperative game.
Tichu is a partnership game where the primary goal is to get rid of all the cards in your hand faster than your opponents. Tricks are played using the ladder style mechanic made popular by the classic Chinese game Zheng Shangyou, and Zheng Fen and reinterpreted by many Western variants inlcluding Big Two, Great Dalmuti, Frank's Zoo, Asshole, Gang of Four and many others.
You and a few of your millionaire friends have invested in a plot of land in the heart of Las Vegas. Each of you has one year to plan and build a luxury hotel/casino on the site. Just to make things interesting, you've put a little wager on your venture -- when the doors open, the builder of the most famous hotel/casino wins ownership of the entire block!
Mystery Connection Contest
Can you find a connection between these two games? We find a mystery connection each episode and challenge you, the listener, to hunt for it! Post your guesses to the Forum . Find the connection and you could win a pair of coveted custom Spiel Dice!
Congratulations to RedV our winner for episode 41!
Pueblo BGG Entry
Pueblo - the ultimate building challenge! Work with the other players to create a mighty home for the Chieftain, stone by stone. You are a craftsman but you can not let the Chieftain see your trademark stones, or you will be penalised. The longer you play, the more difficult this task becomes! Take on your opponents and become the Chieftain's Master Builder.
A game popular in casinos, back alleys, and military barracks all over the world. A player rolls two dice. On this first roll, the "come-out roll", they win on a 7 or 11, or lose on a 2, 3, or 12. If they roll another number, it becomes their "point"; they continue to roll until they either roll that number again (in which case they win) or roll a 7 (in which case they lose). The wagering system varies depending on where you play and whether you have a casino-style layout.
Truckloads of Goober
Klondike BGG Entry
Pan for gold... LITERALLY with your plate and wooden nuggets, plus a wooden raccoon!
The Challenge: (submitted by Heyoka James) Find five games for a library to display and demonstrate to get others interested in games
|Niagara|| Thumb Sideways
|Winner's Circle||Thumbs Up|
Next Challenge: Find five game expansions that make the basic game better PLUS find 2 expansions that ruin the original
Davebo (David Gullet) responds with his thumbs to Stephen's Halloween games for a David and his kids.
Jeremy German wanted us to know about Nomic , a family of games that also share the open ended rules mechanics like Fluxx.
Wallace Freidel II sent in some great thoughts about Twilight Imperium and some more general musings on game length. I hope he'll post them to the forums soon!
Christof von Zadel loved the Halloween intros and found the perfect gift for Dave: Das Spiel .
Michael Leibig caught an error in my (Stephen's) rundown of the rules for craps. That's what I get for trying to distill the rules down to three or four sentences! Thanks Michael. Here's the correction:
Once a person establishes a point, then he must roll that number before he rolls a 7 in order to win. However, if he rolls that number before rolling a seven, then his original bet is paid off and then the puck flips back over to the "Off" and the rules for the "Off" state are in force. If the puck is in the "On" state, and he rolls something other than his point number and a seven, then the bet is unresolved. He must keep rolling until he makes his point or rolls a seven.
I'm sure there are some other goofs in there somewhere. Let us know if (when?) you find one!