GenCon 2018 - Crossing the Cardboard & Digital Divide
Release Date: Aug. 17, 2018 |
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Running Time: 42 min. |
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The digital world is encroaching on territory that was once purely cardboard. In an increasing number of games, a digital presence is a necessary part of the experience.
We’re heading toward a marriage of these two worlds. And the question for some is: how comfortable we might be with this relationship?
Our panelists have set up shop in the borderlands between the cardboard and the digital. They know this is a space worth exploring and that the future of gaming trends this way.
We discuss the challenges and opportunities presented by crossing the cardboard and digital divide.
The panel:
Ted Alspach (Bezier Games)
Tim Fowers (Fowers Games)
Tim Burrell-Saward (Sensible Object)
image credit: dized.com
Complete Show Notes continue after the break.
Panelists
Ted Alspach | Bezier Games | Twitter
Tim Fowers | Fowers Games | Twitter
Tim Burrell-Saward | Sensible Object | Twitter
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