You are hereGenCon 2016 - Designing Games for Kids
GenCon 2016 - Designing Games for Kids
Release Date: August 11 , 2016
Running Time: 47 min.
A round table discussion about the challenges of designing games for kids.
Are there factors that weigh into the design and development process when publishing or designing a game specifically for kids? If so, what are these factors? From rules and components to playtesting and packaging, we explore the decisions children's game publishers and designers make that are markedly different from games catering to adults.
Our panel features:
Markus Nikisch (HABA)
Brandan Parsons (Blue Orange)
Josh West (ThinkFun)
Bernie DeKoven (Major Fun).
Complete Show Notes continue after the break.
Brandan Parsons | Blue Orange
Josh West | Think Fun
Music credits include: