GenCon 2016 - Designing Games for Kids

Release Date: August 11 , 2016 |
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Running Time: 47 min. |
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A round table discussion about the challenges of designing games for kids.
Are there factors that weigh into the design and development process when publishing or designing a game specifically for kids? If so, what are these factors? From rules and components to playtesting and packaging, we explore the decisions children's game publishers and designers make that are markedly different from games catering to adults.
Our panel features:
Markus Nikisch (HABA)
Brandan Parsons (Blue Orange)
Josh West (ThinkFun)
Bernie DeKoven (Major Fun).
Complete Show Notes continue after the break.
Panelists
Markus Nikisch | HABA | HABA USA
Brandan Parsons | Blue Orange
Josh West | Think Fun
Bernie DeKoven | A Playful Path | Deep Fun
Music credits include:
The Typewriter by Leroy Anderson | the song
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