Episode 114: Wards and All

114: Wards and All

Release Date: Nov. 1, 2010

Running Time:  120 min.

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Who's the boss? We head to the polls, using slander and strongarm tactics to win elections in Tammany Hall.

News & Notes: Punch-Out Party, Spiel-a-thon
The List:  Tammany Hall
Back Shelf Spotlight:  New York,  A Gamut of Games
Essen Survey: a look at some new games released at the Spiel in Essen, Germany
Game Sommelier:  5 games with penalty points

 

Complete Show Notes continue after the break.

Episode 113: Deciphered

113: Deciphered

Release Date: Oct. 18, 2010

Running Time:  125 min.

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An enigma, wrapped in a riddle. We dust of our deductive muscles and try to crack Code 777, a brain-burning game with roots in Indian Poker.

News & Notes: Wooden Catan, Hotel Samoa, Show Manager
The List: Code 777
Truckloads of Goober:  Dungeon of Doom
Players: Interview with Stephen Buonocore - Stronghold Games
Game Sommelier:  5 quick/cheap games to decide what game to play

Complete Show Notes continue after the break.

Episode 112: Grind Joints

112: Grind Joints

Release Date: Oct. 4, 2010

Running Time:  116 min.

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Luck, be a lady tonight. We put the sin in Sin City, rolling dice to build casinos along the original Strip in Lords of Vegas.

News & Notes: Resident Evil Deck Building, Dice Tower Secret Santa, Spiel-a-thon
The List: Lords of Vegas
Truckloads of Goober:  Deuce Backgammon Set
Back Shelf Spotlight: Odds'R
Game Sommelier:  5 books that should be games

Complete Show Notes continue after the break.

Episode 111: Hear Me Roar!

111: Hear Me Roar!

Release Date: Sept. 20, 2010

Running Time:  190 min.

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Winter is coming. In our first Book Club episode, we discuss A Game of Thrones by George R. R. Martin; then we play and review the board game and the card game based on the novel. Are they worthy of Westeros?

News & Notes: HBO TV series, web resources
Book Club: In-depth discussion of A Game of Thrones
The List:  A Game of Thrones: The Board Game 
The List:  A Game of Thrones: The Living Card Game

Complete Show Notes continue after the break.

Episode 110: A Bushel and a Deck

110: A Bushel and a Deck

Release Date: Sept. 6, 2010

Running Time:  140 min.

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And a barrel and a heap. We shuffle off to ancient Eygpt and Brittany to take a closer look at two small press card games: Armorica and Nile.

News & Notes: IGAs, Photography Contest, The King Commands, Iconica
The List: Armorica, Nile
Special Segment: 
Avalon Hill Retrospective

Game Sommelier:  5 games where disparate experience levels can ruin the game

Complete Show Notes continue after the break.

Episode 109: GenCon 2010 - Part 2

109: GenCon 2010 - Part 2

Release Date: August 23, 2010

Running Time: 138 min.

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Games are global. From France and Belgium to Korea and Mongolia and back... all at one convention. We conclude our GenCon coverage with a dozen interviews including a chat with the great designer, Tom Wham.

Interviews: 

Asmodee Editions
Korean Pavilion
Days of Wonder
Steve Jackson Games
Blue Kabuto Games
Conquest Gaming
Travesty Games
P & G Games
Designer Tom Wham
Artist Beth Trott
Crocodile Games
Hamster Press

Complete Show Notes continue after the break.

Episode 108: GenCon 2010

108: GenCon 2010

Release Date: August 16, 2010

Running Time: 129 min.

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The best four days in gaming. We give you a view from the trade show floor with a dozen interviews featuring publishers, designers and collectors.

Interviews: 

Crosscut Games
Nexus Games
Winning Moves
Playroom Entertainment
Fireside Games
Moosestache Games
Q-Workshop Dice
Geek Chic
Mayday Games
AEG Games
Dice Collector Kevin Cook
Gabob Games

Complete Show Notes continue after the break.

Episode 107: Cubism

107: Cubism

Release Date: Aug. 2, 2010

Running Time:  117 min.

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Forget Picasso. Bring on the dice! We roll through Asteroyds, winding toward three other titles, obscure and sublime, that feature 'dem bones.

News & Notes: Alien Frontiers, Fictionaire
The List: Asteroyds
Table Talk: 
Shanghaien

Truckloads of Goober:  Canoe
Back Shelf Spotlight: God Dice
Game Sommelier:  5 games whose components will help you survive

Complete Show Notes continue after the break.

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